Large City: Sdo Kjäkéfu-whiwtu

Sdo Kjäkéfu-whiwtu

Sdo Kjäkéfu-whiwtu
Example Gnollish architecture.
StateConfederation of Goblin Tribes
ProvenceMahkine Republic
RegionGdo̠ Atjik Prairie
Founded1277
Community LeaderHigh Chief Hrybnyh vyim Tæ̝Lgraɑgki
Area409 km2 (163 mi2)
Average Yearly Temp6°C (42°F)
Average Elevation4812 m (15787 ft)
Average Yearly Precipitation223 cm/y (87 in/y)
Population96346
Population Density235 people per km2 (591 people per mi2)
Town AuraElven High Magic
Naming
Native nameSdo Kjäkéfu-whiwtu
Pronunciation/kjɑxˈfu/ /whiwˈtu/
Direct Translation[sudden; abrupt; swift] [snack]
Translation[Not Yet Translated]

Sdo Kjäkéfu-whiwtu (/kjɑxˈfu/ /whiwˈtu/ [sudden; abrupt; swift] [snack]) is a temperate Large City located in the Mahkine Republic of the Confederation of Goblin Tribes.

The name Sdo Kjäkéfu-whiwtu is derived from the Gnollish language, as Sdo Kjäkéfu-whiwtu was founded by Krammyl vyim Roxlendrusg vyim Mɑnkfilf, who was culturaly Gnollish.

Climate

Sdo Kjäkéfu-whiwtu has a yearly average temperature of 6°C (42°F), with its average temperature during the summer being an icy 25°C (77°F) and its average temperature during the winter being a cold -13°C (9°F). Sdo Kjäkéfu-whiwtu receives an average of 223 cm/y (87 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Sdo Kjäkéfu-whiwtu covers an area of nearly 409 km2 (163 mi2), and an average elevation of 4812 m (15787 ft) above sea level.

Overview

Sdo Kjäkéfu-whiwtu was founded durring the late 14th century in spring of the year 1277, by Krammyl vyim Roxlendrusg vyim Mɑnkfilf. The establishment of the new community went well, with no major obsticles durring construction.

Sdo Kjäkéfu-whiwtu was built using the conventions of Gnollish durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Sdo Kjäkéfu-whiwtu is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Sdo Kjäkéfu-whiwtu is buildings folow an organic layout of premissive packed earth streets whihch gives the city a shape simmilar to a tree, if one views its streets from above. The city has a set of well fortified walls, with gatehouses, watch towers, battlments, and even a moat, which are fashioned from stone and timber. Sdo Kjäkéfu-whiwtu's walls are, howeaver, fashioned from stone and timber. While unorthadox, the design looks to be functional to a reasonable degree. With luck, the untested design will remain untested for years to come. Sdo Kjäkéfu-whiwtu's unusual though effective defenses are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.

A look around Sdo Kjäkéfu-whiwtu gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring just long enough for it to be uncomfortable. A second look around Sdo Kjäkéfu-whiwtu makes it abundantly clear the city suffered something horrible some time ago. It's as if the town itself is depressed. Smiles are few, cheer is nowhere to be had.

Civic Infrastructure

Sdo Kjäkéfu-whiwtu possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Sdo Kjäkéfu-whiwtu has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Sdo Kjäkéfu-whiwtu has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Sdo Kjäkéfu-whiwtu. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Sdo Kjäkéfu-whiwtu's parks.

Sdo Kjäkéfu-whiwtu has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Sdo Kjäkéfu-whiwtu.

Sdo Kjäkéfu-whiwtu has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Sdo Kjäkéfu-whiwtu has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Sdo Kjäkéfu-whiwtu has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Sdo Kjäkéfu-whiwtu has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Sdo Kjäkéfu-whiwtu has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Sdo Kjäkéfu-whiwtu has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Sdo Kjäkéfu-whiwtu has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Sdo Kjäkéfu-whiwtu's public wards, blessings, and other arcane systems.

Sdo Kjäkéfu-whiwtu has an Arts Academy which provides higher education in many fields including math, language arts, philosophy, engineering, and other such disciplines.

Sdo Kjäkéfu-whiwtu possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Sdo Kjäkéfu-whiwtu's grid is powered by a boiler and turbine based power plant.

Sdo Kjäkéfu-whiwtu's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Sdo Kjäkéfu-whiwtu has a first rate hospital which caters to anyone in need of long term medical care.

Sdo Kjäkéfu-whiwtu has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Sdo Kjäkéfu-whiwtu has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Sdo Kjäkéfu-whiwtu's natural decorations nor waterways.

Sdo Kjäkéfu-whiwtu has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Sdo Kjäkéfu-whiwtu has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Sdo Kjäkéfu-whiwtu has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Sdo Kjäkéfu-whiwtu is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Sdo Kjäkéfu-whiwtu's chapel was built using a different architectural style from the rest of the town. The style used is best known for its functional shapes, abstract shapes used sparingly for decor, simple color schemes, holistic design, and basic industrial materials. Its simple designs were created to be beautiful, functional, and mass-producible. The style used little to no embellishment or ornamentation, instead drawing attention to the streamlined design, such as flat roofs to create a simple, geometric look. The simplicity masks the style's nearly sinister functionality, as every last feature is designed to guide the people living in the building in how to make the most efficient use of the structure.

In Sdo Kjäkéfu-whiwtu every night at precisely midnight every structure in town is engulfed by sailors fire until the end of the witching hour.

The Necrocraft near Sdo Kjäkéfu-whiwtu are known to be more aggressive than normal.

Sdo Kjäkéfu-whiwtu's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves consuming a local toxin to channel Chronomancy energies of tier 2 via oratory performances.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 180
  • Farmers: 291
  • Farm Laborer: 535
  • Hunters: 332
  • Milk Maids: 253
  • Ranchers: 122
  • Ranch Hands: 250
  • Shepherds: 240
    • Farmland: 391164 m2
    • Cattle and Similar Creatures: 24086
    • Poultry: 289038
    • Swine: 19269
    • Sheep: 963
    • Goats: 192
    • Horses, Mounts, and Beasts of Burden: 9634

Craftsmen

  • Arms and Toolmakers: 200
  • Blacksmiths: 218
  • Bookbinders: 121
  • Buckle-makers: 130
  • Cabinetmakers: 214
  • Candlemakers: 356
  • Carpenters: 363
  • Clothmakers: 291
  • Coach and Harness Makers: 103
  • Coopers: 253
  • Copper, Brass, Tin, Zinc, and Lead Workers: 129
  • Copyists: 95
  • Cutlers: 80
  • Fabricworkers: 200
  • Farrier: 621
  • Furriers: 62
  • Glassworkers: 332
  • Gunsmiths: 198
  • Harness-Makers: 91
  • Hatters: 194
  • Hosiery Workers: 71
  • Jewelers: 110
  • Leatherwrights: 234
  • Locksmiths: 95
  • Matchstick makers: 157
  • Musical Instrument Makers: 143
  • Painters, Structures and Fixtures: 125
  • Paper Workers: 137
  • Plasterers: 133
  • Pursemakers: 166
  • Roofers: 102
  • Ropemakers: 92
  • Rugmakers: 92
  • Saddlers: 185
  • Scabbardmakers: 207
  • Scalemakers: 103
  • Scientific, Surgical, and Optical Instrument Makers: 62
  • Sculptors, Structures and Fixtures: 91
  • Shoemakers: 92
  • Soap and Tallow Workers: 296
  • Tailors: 520
  • Tanners: 123
  • Upholsterers: 135
  • Watchmakers: 128
  • Weavers: 260
  • Whitesmiths: 76

Merchants

  • Adventuring Goods Retellers: 65
  • Arcana Sellers: 65
  • Beer-Sellers: 126
  • Booksellers: 148
  • Butchers: 234
  • Chandlers: 247
  • Chicken Butchers: 287
  • Entrepreneurs: 100
  • Fine Clothiers: 240
  • Fishmongers: 253
  • Florists: 59
  • Potion Sellers: 160
  • Resellers: 370
  • Spice Merchants: 125
  • Wine-sellers: 204
  • Wheelwright: 145
  • Woodsellers: 90

Service workers

  • Bakers: 481
  • Barbers: 494
  • Coachmen: 131
  • Cooks: 458
  • Doctors: 226
  • Gamekeepers: 145
  • Grooms: 85
  • Hairdressers: 310
  • Healers: 256
  • Housekeepers: 301
  • Housemaids: 642
  • House Stewards: 275
  • Inns: 92
  • Laundry maids: 178
  • Maidservants: 370
  • Nursery Maids: 175
  • Pastrycooks: 301
  • Restaurateur: 418
  • Tavern Keepers: 401

Specialized Laborer

  • Ashworkers: 132
  • Bleachers: 89
  • Chemical Workers: 54
  • Coal Heavers: 196
  • In-Town Couriers: 234
  • Long Haul Couriers: 229
  • Dockyard Workers: 200
  • Gas Workers: 47
  • Hay Merchants: 83
  • Leech Collectors: 237
  • Millers: 214
  • Miners: 229
  • Oilmen and Polishers: 148
  • Postmen: 224
  • Pure Finder: 122
  • Skinners: 275
  • Sugar Refiners: 55
  • Tosher: 141
  • Warehousemen: 321
  • Watercarriers: 207
  • Watermen, Bargemen, etc.: 253

Skilled Laborers

  • Accountants: 125
  • Alchemist: 147
  • Clerk: 192
  • Dentists: 100
  • Educators: 271
  • Engineers: 141
  • Gardeners: 94
  • Mages: 71
  • Plumbers: 105
  • Pharmacist: 116
  • Professors: 41
  • Scientists: 71
  • Wizards: 41

Civil Servants

  • Adventurers: 97
  • Bankers: 132
  • Civil Clerks: 214
  • Civic Iudex: 110
  • Consultants: 60
  • Exorcist: 229
  • Fixers: 114
  • Kami Clerk: 183
  • Landlords: 183
  • Lawyers: 119
  • Legend Keepers: 166
  • Militia Officers: 875
  • Monks, Monastic: 291
  • Monks, Civic: 283
  • Historian, Oral: 209
  • Historian, Textual: 113
  • Policemen, Sheriffs, etc.: 218
  • Priests: 356
  • Rangers: 128
  • Rat Catchers: 140
  • Scholars: 152
  • Spiritualist: 185
  • Slayers: 54
  • Storytellers: 338
  • Military Officers: 321

Cottage Industries

  • Brewers: 275
  • Comfort Services: 356
  • Enchanters: 105
  • Herbalists: 105
  • Jaminators: 291
  • Needleworkers: 356
  • Potters: 163
  • Preserve Makers: 283
  • Quilters: 137
  • Seamsters: 418
  • Spinners: 344
  • Tinker: 104
  • Weaver: 218

Artists

  • Actors: 100
  • Architects: 38
  • Bards: 148
  • Costumers: 59
  • Dancers: 108
  • Drafters: 63
  • Engravers: 76
  • Fine Furniture Carpenters: 47
  • Glaziers: 98
  • Inlayers: 95
  • Musicians: 267
  • Painters, Art: 49
  • Playwrights: 104
  • Sculptors, Art: 86
  • Wood Carvers: 332
  • Writers: 356

Produce Industries

  • Butter Churners: 301
  • Canners: 291
  • Cheesmakers: 310
  • Ice Merchants: 43
  • Millers: 192
  • Picklers: 155
  • Smokers: 120
  • Stockmakers: 108
  • Tobacconists: 143
  • Tallowmakers: 214

36399 of Sdo Kjäkéfu-whiwtu's population work within a Foundational Occupation.

58021 of Sdo Kjäkéfu-whiwtu's population do not work in a formal occupation, but do contribute to the local economy. 1926 (2%) are noncontributers.

Points of Interest

Due to a magical anomaly, Sdo Kjäkéfu-whiwtu is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.

POI

History

Sdo Kjäkéfu-whiwtu used to be more prosperous, but something happened relatively long ago that left it a shrunken shadow of its former self. If the settlement is prosperous, the locals often lament how much more they could have had. If the settlement is not prosperous, the locals blame their ill fortunes on that event. Reminders of this better time can be found in many places within Sdo Kjäkéfu-whiwtu.

In time immemorial, reportedly some time during the late 2nd century the Kami spared the town from the rampage of a legendary monster. One of Sdo Kjäkéfu-whiwtu's local festivals commemorates this miracle.

History