Sdo Kjäkéfu-whiwtu has a yearly average temperature of 6°C (42°F), with its average temperature during the summer being an icy 25°C (77°F) and its average temperature during the winter being a cold -13°C (9°F). Sdo Kjäkéfu-whiwtu receives an average of 223 cm/y (87 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Sdo Kjäkéfu-whiwtu covers an area of nearly 409 km2 (163 mi2), and an average elevation of 4812 m (15787 ft) above sea level.
Overview
Sdo Kjäkéfu-whiwtu was founded durring the late 14th century in spring of the year 1277, by Krammyl vyim Roxlendrusg vyim Mɑnkfilf. The establishment of the new community went well, with no major obsticles durring construction.
Sdo Kjäkéfu-whiwtu was built using the conventions of Gnollish durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Sdo Kjäkéfu-whiwtu is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.
Sdo Kjäkéfu-whiwtu is buildings folow an organic layout of premissive packed earth streets whihch gives the city a shape simmilar to a tree, if one views its streets from above. The city has a set of well fortified walls, with gatehouses, watch towers, battlments, and even a moat, which are fashioned from stone and timber. Sdo Kjäkéfu-whiwtu's walls are, howeaver, fashioned from stone and timber. While unorthadox, the design looks to be functional to a reasonable degree. With luck, the untested design will remain untested for years to come. Sdo Kjäkéfu-whiwtu's unusual though effective defenses are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.
A look around Sdo Kjäkéfu-whiwtu gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring just long enough for it to be uncomfortable. A second look around Sdo Kjäkéfu-whiwtu makes it abundantly clear the city suffered something horrible some time ago. It's as if the town itself is depressed. Smiles are few, cheer is nowhere to be had.
Civic Infrastructure
Sdo Kjäkéfu-whiwtu possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Sdo Kjäkéfu-whiwtu has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Sdo Kjäkéfu-whiwtu has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Sdo Kjäkéfu-whiwtu. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Sdo Kjäkéfu-whiwtu's parks.
Sdo Kjäkéfu-whiwtu has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Sdo Kjäkéfu-whiwtu.
Sdo Kjäkéfu-whiwtu has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Sdo Kjäkéfu-whiwtu has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Sdo Kjäkéfu-whiwtu has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Sdo Kjäkéfu-whiwtu has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Sdo Kjäkéfu-whiwtu has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Sdo Kjäkéfu-whiwtu has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Sdo Kjäkéfu-whiwtu has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Sdo Kjäkéfu-whiwtu's public wards, blessings, and other arcane systems.
Sdo Kjäkéfu-whiwtu has an Arts Academy which provides higher education in many fields including math, language arts, philosophy, engineering, and other such disciplines.
Sdo Kjäkéfu-whiwtu possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Sdo Kjäkéfu-whiwtu's grid is powered by a boiler and turbine based power plant.
Sdo Kjäkéfu-whiwtu's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Sdo Kjäkéfu-whiwtu has a first rate hospital which caters to anyone in need of long term medical care.
Sdo Kjäkéfu-whiwtu has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.
Sdo Kjäkéfu-whiwtu has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Sdo Kjäkéfu-whiwtu's natural decorations nor waterways.
Sdo Kjäkéfu-whiwtu has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Sdo Kjäkéfu-whiwtu has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Sdo Kjäkéfu-whiwtu has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Sdo Kjäkéfu-whiwtu is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Sdo Kjäkéfu-whiwtu's chapel was built using a different architectural style from the rest of the town. The style used is best known for its functional shapes, abstract shapes used sparingly for decor, simple color schemes, holistic design, and basic industrial materials. Its simple designs were created to be beautiful, functional, and mass-producible. The style used little to no embellishment or ornamentation, instead drawing attention to the streamlined design, such as flat roofs to create a simple, geometric look. The simplicity masks the style's nearly sinister functionality, as every last feature is designed to guide the people living in the building in how to make the most efficient use of the structure.
In Sdo Kjäkéfu-whiwtu every night at precisely midnight every structure in town is engulfed by sailors fire until the end of the witching hour.
The Necrocraft near Sdo Kjäkéfu-whiwtu are known to be more aggressive than normal.
Sdo Kjäkéfu-whiwtu's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves consuming a local toxin to channel Chronomancy energies of tier 2 via oratory performances.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 180
Farmers: 291
Farm Laborer: 535
Hunters: 332
Milk Maids: 253
Ranchers: 122
Ranch Hands: 250
Shepherds: 240
Farmland: 391164 m2
Cattle and Similar Creatures: 24086
Poultry: 289038
Swine: 19269
Sheep: 963
Goats: 192
Horses, Mounts, and Beasts of Burden: 9634
Craftsmen
Arms and Toolmakers: 200
Blacksmiths: 218
Bookbinders: 121
Buckle-makers: 130
Cabinetmakers: 214
Candlemakers: 356
Carpenters: 363
Clothmakers: 291
Coach and Harness Makers: 103
Coopers: 253
Copper, Brass, Tin, Zinc, and Lead Workers: 129
Copyists: 95
Cutlers: 80
Fabricworkers: 200
Farrier: 621
Furriers: 62
Glassworkers: 332
Gunsmiths: 198
Harness-Makers: 91
Hatters: 194
Hosiery Workers: 71
Jewelers: 110
Leatherwrights: 234
Locksmiths: 95
Matchstick makers: 157
Musical Instrument Makers: 143
Painters, Structures and Fixtures: 125
Paper Workers: 137
Plasterers: 133
Pursemakers: 166
Roofers: 102
Ropemakers: 92
Rugmakers: 92
Saddlers: 185
Scabbardmakers: 207
Scalemakers: 103
Scientific, Surgical, and Optical Instrument Makers: 62
Sculptors, Structures and Fixtures: 91
Shoemakers: 92
Soap and Tallow Workers: 296
Tailors: 520
Tanners: 123
Upholsterers: 135
Watchmakers: 128
Weavers: 260
Whitesmiths: 76
Merchants
Adventuring Goods Retellers: 65
Arcana Sellers: 65
Beer-Sellers: 126
Booksellers: 148
Butchers: 234
Chandlers: 247
Chicken Butchers: 287
Entrepreneurs: 100
Fine Clothiers: 240
Fishmongers: 253
Florists: 59
Potion Sellers: 160
Resellers: 370
Spice Merchants: 125
Wine-sellers: 204
Wheelwright: 145
Woodsellers: 90
Service workers
Bakers: 481
Barbers: 494
Coachmen: 131
Cooks: 458
Doctors: 226
Gamekeepers: 145
Grooms: 85
Hairdressers: 310
Healers: 256
Housekeepers: 301
Housemaids: 642
House Stewards: 275
Inns: 92
Laundry maids: 178
Maidservants: 370
Nursery Maids: 175
Pastrycooks: 301
Restaurateur: 418
Tavern Keepers: 401
Specialized Laborer
Ashworkers: 132
Bleachers: 89
Chemical Workers: 54
Coal Heavers: 196
In-Town Couriers: 234
Long Haul Couriers: 229
Dockyard Workers: 200
Gas Workers: 47
Hay Merchants: 83
Leech Collectors: 237
Millers: 214
Miners: 229
Oilmen and Polishers: 148
Postmen: 224
Pure Finder: 122
Skinners: 275
Sugar Refiners: 55
Tosher: 141
Warehousemen: 321
Watercarriers: 207
Watermen, Bargemen, etc.: 253
Skilled Laborers
Accountants: 125
Alchemist: 147
Clerk: 192
Dentists: 100
Educators: 271
Engineers: 141
Gardeners: 94
Mages: 71
Plumbers: 105
Pharmacist: 116
Professors: 41
Scientists: 71
Wizards: 41
Civil Servants
Adventurers: 97
Bankers: 132
Civil Clerks: 214
Civic Iudex: 110
Consultants: 60
Exorcist: 229
Fixers: 114
Kami Clerk: 183
Landlords: 183
Lawyers: 119
Legend Keepers: 166
Militia Officers: 875
Monks, Monastic: 291
Monks, Civic: 283
Historian, Oral: 209
Historian, Textual: 113
Policemen, Sheriffs, etc.: 218
Priests: 356
Rangers: 128
Rat Catchers: 140
Scholars: 152
Spiritualist: 185
Slayers: 54
Storytellers: 338
Military Officers: 321
Cottage Industries
Brewers: 275
Comfort Services: 356
Enchanters: 105
Herbalists: 105
Jaminators: 291
Needleworkers: 356
Potters: 163
Preserve Makers: 283
Quilters: 137
Seamsters: 418
Spinners: 344
Tinker: 104
Weaver: 218
Artists
Actors: 100
Architects: 38
Bards: 148
Costumers: 59
Dancers: 108
Drafters: 63
Engravers: 76
Fine Furniture Carpenters: 47
Glaziers: 98
Inlayers: 95
Musicians: 267
Painters, Art: 49
Playwrights: 104
Sculptors, Art: 86
Wood Carvers: 332
Writers: 356
Produce Industries
Butter Churners: 301
Canners: 291
Cheesmakers: 310
Ice Merchants: 43
Millers: 192
Picklers: 155
Smokers: 120
Stockmakers: 108
Tobacconists: 143
Tallowmakers: 214
36399 of Sdo Kjäkéfu-whiwtu's population work within a Foundational Occupation.
2023 work in Agriculture
8186 work as Craftsmen
2918 work as Merchants
5739 work as Service Workers
3690 work as General Laborers
1515 work as Skilled Laborers
5270 work as Civil Servants
3155 work in Cottage Industries
2026 work as Artists
1877 work in Produce Industries
58021 of Sdo Kjäkéfu-whiwtu's population do not work in a formal occupation, but do contribute to the local economy. 1926 (2%) are noncontributers.
Points of Interest
Due to a magical anomaly, Sdo Kjäkéfu-whiwtu is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.
POI
History
Sdo Kjäkéfu-whiwtu used to be more prosperous, but something happened relatively long ago that left it a shrunken shadow of its former self. If the settlement is prosperous, the locals often lament how much more they could have had. If the settlement is not prosperous, the locals blame their ill fortunes on that event. Reminders of this better time can be found in many places within Sdo Kjäkéfu-whiwtu.
In time immemorial, reportedly some time during the late 2nd century the Kami spared the town from the rampage of a legendary monster. One of Sdo Kjäkéfu-whiwtu's local festivals commemorates this miracle.